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Author Topic: Cleveland 2006  (Read 210 times)
DougL
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« on: February 05, 2009, 04:30:29 PM »

Cleveland 2006 Circuit for rFactor v1.6
December 3rd, 2007
Made by Doug Lynch, iDT Simulations.
Thanks from iDT members:
Marcelo Barrio, Richard Chmielewski, and all the other iDT and MMG members that helped.

Drop the folder into your rFactor Locations folder.

Please follow the garage man's direction. The AI Garage path is a loop around the transporters. You can cut to the track though through the
opening, (it has a pit-out trigger) or follow the AI cars. The secondary pit path must reconnect to pit lane before pit out thus the different path for AI.
End of pit lane in real life is shorter but I lengthened it so the AI cars didnt have to travel so far.

The cones at Pit entrance are 2-part cones. You can shear the tops off but the bases are nailed to the track. This is done to discourage cheating and taking a wide line into that turn. They will flip you when taken at speed unless you're very good.

Extra bumps can be enabled, see the notes in the SCN file.

Thanks to google earth for the DX9 grass images. Thanks to various users for the tiny shots of the surrounding buildings. Thanks to ISI for the pit tents and other small trackside objects.

CONVERSION OF THIS TRACK TO ANY OTHER GAMING
PLATFORM IS PROHIBITED WITHOUT PERMISSION.

UNAUTHORIZED USE OF THIS CIRCUIT FOR COMMERCIAL USE IS STRICTLY PROHIBITED.

1.1 adds a FPS friendly version and fixes some mapping on striped roads.
1.2 added the racing groove back.
1.5 fixes server geometry mismatches and fixes some track pieces.
1.6 fixed DX8 settings. Thanks to RFC comments for the feedback.

Actual filesize is 31 MB
http://www.champcargame.com/f/viewtopic.php?t=638


* cleveland_223.jpg (257.07 KB, 800x474 - viewed 34 times.)
« Last Edit: November 02, 2009, 09:08:50 PM by DougL » Logged
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